Welcome to the Wayback Machine of Hana! š
A little about me: I'm a product-minded technologist and strategist based in San Francisco. I studied Computer Science (HCI) and Communication (Media Studies) at Stanford, where I also earned a master's in Management Science & Engineering. I'm passionate about building thoughtful, user-centered products and crafting the narratives that bring them to life.
My background spans software engineering at Meta, product strategy through patent work with AI startups, UX design, research, and digital storytelling. I'm drawn to roles where product, strategy, and communication intersectāwhether that's identifying what users need, building solutions that matter, or telling compelling stories about why they should care. Throughout my work, I focus on bringing clarity, empathy, and intentionality to ensure the why behind what I'm building is just as strong as the how.
You can find some of my favorite projects below.
Outside of work, I enjoy talking to my dog (sheās a great listener), cooking up a spicy storm in the kitchen, throwing it down at F45, DJing for friends, smelling the redwoods at Reinhardt Redwood Regional Park, attending live music, and passionately debating Survivor strategy with my roommates.
If I havenāt scared you away, Iād love to get to know you tooāletās connect! šš¾
Led product strategy for 10+ AI innovations, working with technical teams to identify market fit, competitive advantages, and go-to-market positioning for emerging technologies. Designed 30+ detailed mockups and prototypes which translated complex technical & design concepts into patentable IP.
Led a cross-functional team of 3 engineers developing a Brain-Computer Interface VR system for accessibility; spearheading NSF grant application. Designed and ran A/B tests to achieve 1.5x higher user engagement rates and 30% longer session durations among accessibility users.
Courses:
Collaborated with the instructor to design & adapt course content based on studentsā needs (COMM 103S). Independently led two one-hour sections each week for a course with 80+ students (COMM 1B).
Designed, developed, and launched a streamlined program to enhance website scraping efficiency, reducing data processing time for 200+ archived websites from 1-3 months to 15-20 minutes.
Manage a dorm of 60+ residents; overlook quarterly budget of approximately $8,000. Pan, organize, and execute weekly events for 100+ residents.
Seed is a Stanford Graduate School of Business (GSB) program that partners with entrepreneurs in emerging markets to build thriving enterprises. Served as a liaison between 70+ Stanford Seed interns working across 18 countries and the communications & media team at Stanford Campus. Curated weekly social media and marketing content to showcase the stories of 70+ interns worldwide, and analyzed engagement data across Seedās digital platforms to enhance brand presence.
Designed, developed, and launched a redesign of Meta's history page UI for cluster management used by 10,000+ SWEs to schedule and deploy code. Collaborated with engineering and design teams to solicit input and incorporate feedback, aligning product functionality with internal user needs.
Designed and launched an Android app to promote community-based philanthropy by incentivizing peer donations. Led end-to-end design and development of primary donation flow and main UI, incorporating user feedback from 10+ interviews.
Worked with 2 engineers to conduct UX research and develop a web application that promoted and improved responsible waste disposal practices.
I earned my masters in Management, Science, and Engineering (MS&E), with a focus on Technical and Engineering Management.
During my undergrad, I studied Computer Science (Human-Computer Interaction) and Communications (Media Studies).
I spent the last two years of high school doing Post Secondary Enrollment Options (PSEO) where I took classes at the UMN full time.
Participated in the rigirous Center for Engineering, Mathematics, and Sciences (CEMS) program at Blaine High School. Graduated with honors and in top 5% of my class.
Below are a select few technical projects that I would like to highlight. Take a look!
Created an engaging data visualization view of the lifecycle of musical trends on Spotify, showing the evolution of music over time.
An audio-based narrative game built in Unity. Play the game!
Conducted user research and iterative prototyping to redesign Rotten Tomatoesā movie page for better clarity and user engagement.
Applied the Grabber-Holder behavioral model to redesign Pinterest's user engagement and retention strategies.
Designed a fresh approach to fast food ordering with focus on healthy options and user experience.